iOS에 키보드가 나타나면 UIView를 위로 이동
UIView가 있지만 UIScrollView 내부에 없습니다. 키보드가 나타나면보기 위로 이동하고 싶습니다. 이 솔루션을 사용하기 전에 : 키보드가있을 때 UITextField를 위로 이동하려면 어떻게해야합니까? .
잘 작동했습니다. 그러나 텍스트 필드에 데이터를 삽입 한 후 다른보기로 이동하고이 페이지로 돌아 오면 점프 만했고 텍스트 필드를 볼 수 없었습니다. 이 문제에 대한 더 나은 해결책이 있습니까?
키보드를 표시하고 숨기려면 다음 코드를 사용하십시오.
//Declare a delegate, assign your textField to the delegate and then include these methods
-(BOOL)textFieldShouldBeginEditing:(UITextField *)textField {
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardDidShow:) name:UIKeyboardDidShowNotification object:nil];
return YES;
}
- (BOOL)textFieldShouldEndEditing:(UITextField *)textField {
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardDidHide:) name:UIKeyboardDidHideNotification object:nil];
[self.view endEditing:YES];
return YES;
}
- (void)keyboardDidShow:(NSNotification *)notification
{
// Assign new frame to your view
[self.view setFrame:CGRectMake(0,-110,320,460)]; //here taken -110 for example i.e. your view will be scrolled to -110. change its value according to your requirement.
}
-(void)keyboardDidHide:(NSNotification *)notification
{
[self.view setFrame:CGRectMake(0,0,320,460)];
}
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillShow:) name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillHide:) name:UIKeyboardWillHideNotification object:nil];
}
- (void)viewWillDisappear:(BOOL)animated {
[super viewWillDisappear:animated];
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillHideNotification object:nil];
}
#pragma mark - keyboard movements
- (void)keyboardWillShow:(NSNotification *)notification
{
CGSize keyboardSize = [[[notification userInfo] objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue].size;
[UIView animateWithDuration:0.3 animations:^{
CGRect f = self.view.frame;
f.origin.y = -keyboardSize.height;
self.view.frame = f;
}];
}
-(void)keyboardWillHide:(NSNotification *)notification
{
[UIView animateWithDuration:0.3 animations:^{
CGRect f = self.view.frame;
f.origin.y = 0.0f;
self.view.frame = f;
}];
}
나는 UIView
전체를 .js 파일로 감싸지 않고도 일시적으로 스크롤링하는 것을 관리 하는 작은 카테고리를 작성 했습니다 UIScrollView
. 여기에서 "scroll"이라는 동사를 사용하는 것은 아마도 이상적이지 않을 것입니다. 왜냐하면 스크롤 뷰가 관련되어 있다고 생각하게 만들 수 있기 때문입니다. 우리는 단지 UIView
(또는 UIView
하위 클래스) 의 위치를 애니메이션하는 것 입니다.
여기에는 내 양식과 레이아웃에 적합한 매직 넘버가 포함되어 있으며, 이는 귀하에게 적합하지 않을 수 있으므로 귀하의 특정 요구 사항에 맞게 조정하는 것이 좋습니다.
UIView + FormScroll.h :
#import <Foundation/Foundation.h>
@interface UIView (FormScroll)
-(void)scrollToY:(float)y;
-(void)scrollToView:(UIView *)view;
-(void)scrollElement:(UIView *)view toPoint:(float)y;
@end
UIView + FormScroll.m :
#import "UIView+FormScroll.h"
@implementation UIView (FormScroll)
-(void)scrollToY:(float)y
{
[UIView beginAnimations:@"registerScroll" context:NULL];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationDuration:0.4];
self.transform = CGAffineTransformMakeTranslation(0, y);
[UIView commitAnimations];
}
-(void)scrollToView:(UIView *)view
{
CGRect theFrame = view.frame;
float y = theFrame.origin.y - 15;
y -= (y/1.7);
[self scrollToY:-y];
}
-(void)scrollElement:(UIView *)view toPoint:(float)y
{
CGRect theFrame = view.frame;
float orig_y = theFrame.origin.y;
float diff = y - orig_y;
if (diff < 0) {
[self scrollToY:diff];
}
else {
[self scrollToY:0];
}
}
@end
UIViewController로 가져 오면 할 수 있습니다.
- (void)textFieldDidBeginEditing:(UITextField *)textField
{
[self.view scrollToView:textField];
}
-(void) textFieldDidEndEditing:(UITextField *)textField
{
[self.view scrollToY:0];
[textField resignFirstResponder];
}
...또는 무엇이든. 이 카테고리는 뷰의 위치를 조정하는 세 가지 좋은 방법을 제공합니다.
보기를 키보드에 바인딩하는 것도 옵션입니다 (답변 하단의 GIF 참조).
스위프트 4
확장 프로그램 사용 : (완전히 테스트되지 않음)
extension UIView{
func bindToKeyboard(){
NotificationCenter.default.addObserver(self, selector: #selector(UIView.keyboardWillChange(notification:)), name: Notification.Name.UIKeyboardWillChangeFrame, object: nil)
}
func unbindToKeyboard(){
NotificationCenter.default.removeObserver(self, name: Notification.Name.UIKeyboardWillChangeFrame, object: nil)
}
@objc
func keyboardWillChange(notification: Notification) {
let duration = notification.userInfo![UIKeyboardAnimationDurationUserInfoKey] as! Double
let curve = notification.userInfo![UIKeyboardAnimationCurveUserInfoKey] as! UInt
let curFrame = (notification.userInfo![UIKeyboardFrameBeginUserInfoKey] as! NSValue).cgRectValue
let targetFrame = (notification.userInfo![UIKeyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
let deltaY = targetFrame.origin.y - curFrame.origin.y
UIView.animateKeyframes(withDuration: duration, delay: 0.0, options: UIViewKeyframeAnimationOptions(rawValue: curve), animations: {
self.frame.origin.y+=deltaY
},completion: nil)
}
}
스위프트 2 + 3
확장 사용 :
extension UIView{
func bindToKeyboard(){
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(UIView.keyboardWillChange(_:)), name: UIKeyboardWillChangeFrameNotification, object: nil)
}
func keyboardWillChange(notification: NSNotification) {
let duration = notification.userInfo![UIKeyboardAnimationDurationUserInfoKey] as! Double
let curve = notification.userInfo![UIKeyboardAnimationCurveUserInfoKey] as! UInt
let curFrame = (notification.userInfo![UIKeyboardFrameBeginUserInfoKey] as! NSValue).CGRectValue()
let targetFrame = (notification.userInfo![UIKeyboardFrameEndUserInfoKey] as! NSValue).CGRectValue()
let deltaY = targetFrame.origin.y - curFrame.origin.y
UIView.animateKeyframesWithDuration(duration, delay: 0.0, options: UIViewKeyframeAnimationOptions(rawValue: curve), animations: {
self.frame.origin.y+=deltaY
},completion: nil)
}
}
용법:
// view did load...
textField.bindToKeyboard()
...
// view unload
textField.unbindToKeyboard()
중요한
보기가 언 로딩이 때 관찰자를 제거하는 것을 잊지 마세요
나는 theDuncs 답변이 매우 유용하다는 것을 알았고 아래에서 내 (리팩터링 된) 버전을 찾을 수 있습니다.
주요 변경 사항
- 이제 하드 코딩 값 대신 키보드 크기를 동적으로 가져옵니다.
- 중복 코드 를 방지 하기 위해 UIView 애니메이션을 자체 방법으로 추출했습니다.
- 하드 코딩되지 않고 메서드에 전달되는 허용 기간
- (void)viewWillAppear:(BOOL)animated {
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillShow:) name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillHide:) name:UIKeyboardWillHideNotification object:nil];
}
- (void)viewWillDisappear:(BOOL)animated {
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillHideNotification object:nil];
}
- (void)keyboardWillShow:(NSNotification *)notification {
CGSize keyboardSize = [[[notification userInfo] objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue].size;
float newVerticalPosition = -keyboardSize.height;
[self moveFrameToVerticalPosition:newVerticalPosition forDuration:0.3f];
}
- (void)keyboardWillHide:(NSNotification *)notification {
[self moveFrameToVerticalPosition:0.0f forDuration:0.3f];
}
- (void)moveFrameToVerticalPosition:(float)position forDuration:(float)duration {
CGRect frame = self.view.frame;
frame.origin.y = position;
[UIView animateWithDuration:duration animations:^{
self.view.frame = frame;
}];
}
Daniel Krom의 솔루션을 기반으로합니다. 이것은 swift 3.0 버전입니다 . AutoLayout 과 잘 작동하며 키보드가 나타나면 전체보기를 이동합니다.
extension UIView {
func bindToKeyboard(){
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillChange), name: NSNotification.Name.UIKeyboardWillChangeFrame, object: nil)
}
func unbindFromKeyboard(){
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillChangeFrame, object: nil)
}
@objc
func keyboardWillChange(notification: NSNotification) {
guard let userInfo = notification.userInfo else { return }
let duration = userInfo[UIKeyboardAnimationDurationUserInfoKey] as! Double
let curve = userInfo[UIKeyboardAnimationCurveUserInfoKey] as! UInt
let curFrame = (userInfo[UIKeyboardFrameBeginUserInfoKey] as! NSValue).cgRectValue
let targetFrame = (userInfo[UIKeyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
let deltaY = targetFrame.origin.y - curFrame.origin.y
UIView.animateKeyframes(withDuration: duration, delay: 0.0, options: UIViewKeyframeAnimationOptions(rawValue: curve), animations: {
self.frame.origin.y += deltaY
})
}
}
사용 방법 : 다음 과 같은 bindToKeyboard
기능 추가 viewDidLoad
:
override func viewDidLoad() {
super.viewDidLoad()
view.bindToKeyboard()
}
그리고 unbindFromKeyboard
deinit 에 기능을 추가하십시오 .
deinit {
view.unbindFromKeyboard()
}
KeyBoard와 관련된 모든 문제에 대해 IQKeyBoardManager를 사용하면 도움이됩니다. https://github.com/hackiftekhar/IQKeyboardManager .
이걸로 해봐:-
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector (keyboardDidShow:)
name: UIKeyboardDidShowNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector (keyboardDidHide:)
name: UIKeyboardDidHideNotification object:nil];
-(void) keyboardDidShow: (NSNotification *)notif
{
CGSize keyboardSize = [[[notif userInfo] objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue].size;
UIEdgeInsets contentInsets = UIEdgeInsetsMake(0.0, 0.0, keyboardSize.height+[self getTableView].tableFooterView.frame.size.height, 0.0);
[self getTableView].contentInset = contentInsets;
[self getTableView].scrollIndicatorInsets = contentInsets;
CGRect rect = self.frame; rect.size.height -= keyboardSize.height;
if (!CGRectContainsPoint(rect, self.frame.origin))
{
CGPoint scrollPoint = CGPointMake(0.0, self.frame.origin.y - (keyboardSize.height - self.frame.size.height));
[[self getTableView] setContentOffset:scrollPoint animated:YES];
}
}
-(void) keyboardDidHide: (NSNotification *)notif
{
UIEdgeInsets contentInsets = UIEdgeInsetsZero;
[self getTableView].contentInset = contentInsets;
[self getTableView].scrollIndicatorInsets = contentInsets;
}
theDunc의 답변을 기반으로 하지만 자동 레이아웃으로 Swift로 작성되었습니다.
@IBOutlet weak var bottomConstraint: NSLayoutConstraint! // connect the bottom of the view you want to move to the bottom layout guide
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
NSNotificationCenter.defaultCenter().addObserver(self,
selector: #selector(ConversationViewController.keyboardWillShow(_:)),
name: UIKeyboardWillShowNotification,
object: nil)
NSNotificationCenter.defaultCenter().addObserver(self,
selector: #selector(ConversationViewController.keyboardWillHide(_:)),
name: UIKeyboardWillHideNotification,
object: nil)
}
override func viewWillDisappear(animated: Bool) {
NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillHideNotification, object: nil)
super.viewWillDisappear(animated)
}
// MARK: - Keyboard events
func keyboardWillShow(notification: NSNotification) {
if let userInfo = notification.userInfo,
keyboardFrame = userInfo[UIKeyboardFrameBeginUserInfoKey]
{
let keyboardSize = keyboardFrame.CGRectValue().size
self.bottomConstraint.constant = keyboardSize.height
UIView.animateWithDuration(0.3) {
self.view.layoutIfNeeded()
}
}
}
func keyboardWillHide(notification: NSNotification) {
self.bottomConstraint.constant = 0
UIView.animateWithDuration(0.3) {
self.view.layoutIfNeeded()
}
}
키보드의 크기를 동적으로 계산하는 사용자 지정 컨트롤러를 구현하여 장치를 회전하는 동안에도 나타나고 사라질 때 textField를 스크롤합니다. 모든 iOS 기기에서 작동합니다. 컨트롤러를 상속하여 필요한 것을 갖기 만하면됩니다. 다음 링크에서 모든 지침과 함께 찾을 수 있습니다 : https://github.com/mikthebig/ios-textfield-scroll
관찰자 알림을 추가하지 않는 간단한 솔루션
-(void)setViewMovedUp:(BOOL)movedUp
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.3]; // if you want to slide up the view
CGRect rect = self.view.frame;
if (movedUp)
{
// 1. move the view's origin up so that the text field that will be hidden come above the keyboard
// 2. increase the size of the view so that the area behind the keyboard is covered up.
rect.origin.y -= kOFFSET_FOR_KEYBOARD;
rect.size.height += kOFFSET_FOR_KEYBOARD;
}
else
{
// revert back to the normal state.
rect.origin.y += kOFFSET_FOR_KEYBOARD;
rect.size.height -= kOFFSET_FOR_KEYBOARD;
}
self.view.frame = rect;
[UIView commitAnimations];
}
-(void)textFieldDidEndEditing:(UITextField *)sender
{
if (self.view.frame.origin.y >= 0)
{
[self setViewMovedUp:NO];
}
}
-(void)textFieldDidBeginEditing:(UITextField *)sender
{
//move the main view, so that the keyboard does not hide it.
if (self.view.frame.origin.y >= 0)
{
[self setViewMovedUp:YES];
}
}
어디
#define kOFFSET_FOR_KEYBOARD 80.0
스위프트 5
위의 Daniel Krom의 답변 업데이트 버전 :
extension UIView {
func bindToKeyboard() {
NotificationCenter.default.addObserver(
self,
selector: #selector(UIView.keyboardWillChange(notification:)),
name: UIResponder.keyboardWillChangeFrameNotification,
object: nil
)
}
func unbindToKeyboard() {
NotificationCenter.default.removeObserver(
self,
name: UIResponder.keyboardWillChangeFrameNotification,
object: nil
)
}
@objc func keyboardWillChange(notification: Notification) {
let duration = notification.userInfo![UIResponder.keyboardAnimationDurationUserInfoKey] as! Double
let curve = notification.userInfo![UIResponder.keyboardAnimationCurveUserInfoKey] as! UInt
let curFrame = (notification.userInfo![UIResponder.keyboardFrameBeginUserInfoKey] as! NSValue).cgRectValue
let targetFrame = (notification.userInfo![UIResponder.keyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
let deltaY = targetFrame.origin.y - curFrame.origin.y
UIView.animateKeyframes(withDuration: duration, delay: 0.0, options: UIView.KeyframeAnimationOptions(rawValue: curve), animations: {
self.frame.origin.y += deltaY
})
}
}
스위프트 4
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillChange), name: .UIKeyboardWillChangeFrame, object: nil)
@objc func keyboardWillChange(notification: NSNotification) {
let duration = notification.userInfo![UIKeyboardAnimationDurationUserInfoKey] as! Double
let curve = notification.userInfo![UIKeyboardAnimationCurveUserInfoKey] as! UInt
let curFrame = (notification.userInfo![UIKeyboardFrameBeginUserInfoKey] as! NSValue).cgRectValue
let targetFrame = (notification.userInfo![UIKeyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
let deltaY = targetFrame.origin.y - curFrame.origin.y
UIView.animateKeyframes(withDuration: duration, delay: 0.0, options: UIViewKeyframeAnimationOptions(rawValue: curve), animations: {
self.YourView.frame.origin.y+=deltaY
},completion: nil)
}
누군가가 Swift 에서 솔루션을 찾고 있다면 코드에 다음을 던지십시오.
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow(notification:)), name: .UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide(notification:)), name: .UIKeyboardWillHide, object: nil)
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardWillShow, object: nil)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardWillHide, object: nil)
}
@objc func keyboardWillShow(notification: Notification) {
if let userInfo = notification.userInfo {
if let keyboardSize = (userInfo[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
UIView.animate(withDuration: 0.3) {
var alteredFrame = self.view.frame
alteredFrame.origin.y = -keyboardSize.height
self.view.frame = alteredFrame
}
}
}
}
@objc func keyboardWillHide(notification: Notification) {
UIView.animate(withDuration: 0.3) {
var alteredFrame = self.view.frame
alteredFrame.origin.y = 0.0
self.view.frame = alteredFrame
}
}
여기 있습니다. 그래도 UIView와 함께이 코드를 사용했습니다. scrollview에 대해 이러한 조정을 할 수 있어야합니다.
func addKeyboardNotifications() {
NotificationCenter.default.addObserver(self,
selector: #selector(keyboardWillShow(notification:)),
name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self,
selector: #selector(keyboardWillHide(notification:)),
name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
let duration = notification.userInfo![UIKeyboardAnimationDurationUserInfoKey] as! Double
// if using constraints
// bottomViewBottomSpaceConstraint.constant = keyboardSize.height
self.view.frame.origin.y -= keyboardSize.height
UIView.animate(withDuration: duration) {
self.view.layoutIfNeeded()
}
}
}
func keyboardWillHide(notification: NSNotification) {
let duration = notification.userInfo![UIKeyboardAnimationDurationUserInfoKey] as! Double
//if using constraint
// bottomViewBottomSpaceConstraint.constant = 0
self.view.frame.origin.y = 0
UIView.animate(withDuration: duration) {
self.view.layoutIfNeeded()
}
}
올바른 위치에서 알림을 제거하는 것을 잊지 마십시오.
func removeKeyboardNotifications() {
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
i just created a lightweight keyboard handler to follow keyboard frame.
Usage:
self.keyboardHandler = [EDKeyboardHandler new];
[self.keyboardHandler listenWithBlock:^(KeyboardInfo *model)
{
//adjust view positions according to keyboard position here
}];
and the KeyboardInfo model has the following properties:
typedef enum : NSUInteger {
KeyboardStatusDidShow,
KeyboardStatusWillShow,
KeyboardStatusDidHide,
KeyboardStatusWillHide,
} KeyboardStatus;
@interface KeyboardInfo:NSObject
@property (nonatomic,readonly) NSTimeInterval animationDuration;
@property (nonatomic,readonly) CGRect keyboardFrame;
@property (nonatomic,readonly) NSInteger animationCurve;
@property (nonatomic,readonly) KeyboardStatus status;
@end
check GitHub project for details and cocoaPods integration.
Declare a delegate, assign your text field to the delegate and then include these methods.
Assuming you have a login form with email and password text fields, this code will fit perfectly:
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
[self.emailTextField resignFirstResponder];
[self.passwordTextField resignFirstResponder];
}
- (BOOL)textFieldShouldReturn:(UITextField *)textField {
if (self.emailTextField == textField) {
[self.passwordTextField becomeFirstResponder];
} else {
[self.emailTextField resignFirstResponder];
[self.passwordTextField resignFirstResponder];
}
return NO;
}
- (void)viewWillAppear:(BOOL)animated {
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillShow:) name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillHide:) name:UIKeyboardWillHideNotification object:nil];
}
- (void)viewWillDisappear:(BOOL)animated {
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillHideNotification object:nil];
}
#pragma mark - keyboard movements
- (void)keyboardWillShow:(NSNotification *)notification
{
CGSize keyboardSize = [[[notification userInfo] objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue].size;
[UIView animateWithDuration:0.3 animations:^{
CGRect f = self.view.frame;
f.origin.y = -0.5f * keyboardSize.height;
self.view.frame = f;
}];
}
-(void)keyboardWillHide:(NSNotification *)notification
{
[UIView animateWithDuration:0.3 animations:^{
CGRect f = self.view.frame;
f.origin.y = 0.0f;
self.view.frame = f;
}];
}
It can be done easily & automatically if that textfield
is in a table's cell (even when the table.scrollable = NO
).
NOTE that: the position and size of the table must be reasonable. e.g:
- if the y position of table is 100 counted from the view's bottom, then the 300 height keyboard will overlap the whole table.
- 테이블이
height = 10
이고textfield
키보드가 보이기 위해 나타날 때 100 위로 스크롤해야하는 경우 해당 텍스트 필드는 테이블 경계를 벗어납니다.
참고 URL : https://stackoverflow.com/questions/11282449/move-uiview-up-when-the-keyboard-appears-in-ios
'Development Tip' 카테고리의 다른 글
JavaScript 유효성 검사가 나쁜가요? (0) | 2020.11.02 |
---|---|
Chrome에서 고정 요소가 사라짐 (0) | 2020.11.02 |
ajax 호출 후 jQuery 클릭 기능이 작동하지 않습니까? (0) | 2020.11.02 |
Visual Studio 2012 설치 실패 : 프로그램 호환성 모드가 켜져 있습니다. (0) | 2020.11.02 |
Prim과 Dijkstra의 알고리즘의 차이점은 무엇입니까? (0) | 2020.11.02 |